{"name":"小紅帽","raw_name":"scarlet","description":"當小紅帽全身布滿祖母的遺骸時，發現自己罹患了狼人的詛咒。傳說中的小紅帽在一瞬間成長了，成為一位白天尋求復仇的獵人，手持刀具和偶爾使用的炸彈。到了夜晚，她則化身為一頭凶猛的怪物，其撲擊與利齒同樣致命，更不用說還有巨大無比的爪子。","icon":"http://dt-live-3.passtechgames.com:8080/heroes/scarlet/Portrait_RED_01.png","bw_icon":"http://dt-live-3.passtechgames.com:8080/heroes/scarlet/RW_BuildMaker_Portrait_scarlet_1.png","illustration":"http://dt-live-3.passtechgames.com:8080/heroes/scarlet/RW_BuildMaker_Illustration_scarlet_1.png","skills":[{"id":"8a3b43a9-b39a-4153-9b4e-e035c328c61a","name":"斬擊陣風","tier":1,"icon":"http://dt-live-3.passtechgames.com:8080/heroes/scarlet/Skill_Attack_Flurry.png","descriptions":["使用<span class=\"key_words\">威能</span>後，<span class=\"key_words\">3</span> 秒內下一次<span class=\"key_words\">攻擊</span>會發出 <span class=\"key_words\">5</span> 波斬擊陣風，且傷害提升 <span class=\"improvement\">+20%</span>","使用<span class=\"key_words\">威能</span>後，<span class=\"key_words\">3</span> 秒內下一次<span class=\"key_words\">攻擊</span>會發出 <span class=\"key_words\">5</span> 波斬擊陣風，且傷害提升 <span class=\"improvement\">+30%</span>","使用<span class=\"key_words\">威能</span>後，<span class=\"key_words\">3</span> 秒內下一次<span class=\"key_words\">攻擊</span>會發出 <span class=\"key_words\">5</span> 波斬擊陣風，且傷害提升 <span class=\"improvement\">+40%</span>","使用<span class=\"key_words\">威能</span>後，<span class=\"key_words\">3</span> 秒內下一次<span class=\"key_words\">攻擊</span>會發出 <span class=\"key_words\">5</span> 波斬擊陣風，且傷害提升 <span class=\"improvement\">+50%</span>"]},{"id":"3c7a64f8-5fef-4a97-b456-53b3f7d1cbc6","name":"劈砍","tier":1,"icon":"http://dt-live-3.passtechgames.com:8080/heroes/scarlet/Skill_Attack_Cleave.png","descriptions":["<span class=\"key_words\">攻擊</span>有 <span class=\"key_words\">25%</span> 機率向周圍劈砍，並造成 <span class=\"improvement\">+120%</span> 傷害","<span class=\"key_words\">攻擊</span>有 <span class=\"key_words\">25%</span> 機率向周圍劈砍，並造成 <span class=\"improvement\">+150%</span> 傷害","<span class=\"key_words\">攻擊</span>有 <span class=\"key_words\">25%</span> 機率向周圍劈砍，並造成 <span class=\"improvement\">+180%</span> 傷害","<span class=\"key_words\">攻擊</span>有 <span class=\"key_words\">25%</span> 機率向周圍劈砍，並造成 <span class=\"improvement\">+210%</span> 傷害"]},{"id":"bc9da24c-7997-4bcb-91ff-174a94f8532a","name":"廣域攻擊","tier":1,"icon":"http://dt-live-3.passtechgames.com:8080/heroes/scarlet/Skill_Attack_Wide_Attacks.png","descriptions":["<span class=\"key_words\">攻擊</span>獲得 <span class=\"key_words\">+40%</span> 範圍，並造成 <span class=\"improvement\">+20%</span> 傷害","<span class=\"key_words\">攻擊</span>獲得 <span class=\"key_words\">+40%</span> 範圍，並造成 <span class=\"improvement\">+25%</span> 傷害","<span class=\"key_words\">攻擊</span>獲得 <span class=\"key_words\">+40%</span> 範圍，並造成 <span class=\"improvement\">+30%</span> 傷害","<span class=\"key_words\">攻擊</span>獲得 <span class=\"key_words\">+40%</span> 範圍，並造成 <span class=\"improvement\">+35%</span> 傷害"]},{"id":"9e0595c1-f28b-4182-8492-d48c308046fb","name":"雙重襲擊","tier":1,"icon":"http://dt-live-3.passtechgames.com:8080/heroes/scarlet/Skill_Dash_Attack.png","descriptions":["<span class=\"key_words\">衝刺</span>觸發雙重襲擊後，會觸發<span class=\"key_words\">攻擊</span>，造成 <span class=\"improvement\">400%</span> 傷害並產生一點連擊點數","<span class=\"key_words\">衝刺</span>觸發雙重襲擊後，會觸發<span class=\"key_words\">攻擊</span>，造成 <span class=\"improvement\">500%</span> 傷害並產生一點連擊點數","<span class=\"key_words\">衝刺</span>觸發雙重襲擊後，會觸發<span class=\"key_words\">攻擊</span>，造成 <span class=\"improvement\">600%</span> 傷害並產生一點連擊點數","<span class=\"key_words\">衝刺</span>觸發雙重襲擊後，會觸發<span class=\"key_words\">攻擊</span>，造成 <span class=\"improvement\">700%</span> 傷害並產生一點連擊點數"]},{"id":"e79223a2-fcf3-4b58-84c5-30973abafd54","name":"尖刺飛扇","tier":1,"icon":"http://dt-live-3.passtechgames.com:8080/heroes/scarlet/Skill_Dash_Projectiles.png","descriptions":["<span class=\"key_words\">衝刺</span>會消耗一點<span class=\"key_words\">連擊點數</span>以發射 <span class=\"improvement\">4</span> 根尖刺，每一根尖刺都會對穿過的敵人造成 <span class=\"key_words\">100%</span> <span class=\"key_words\">攻擊</span>傷害","<span class=\"key_words\">衝刺</span>會消耗一點<span class=\"key_words\">連擊點數</span>以發射 <span class=\"improvement\">5</span> 根尖刺，每一根尖刺都會對穿過的敵人造成 <span class=\"key_words\">100%</span> <span class=\"key_words\">攻擊</span>傷害","<span class=\"key_words\">衝刺</span>會消耗一點<span class=\"key_words\">連擊點數</span>以發射 <span class=\"improvement\">6</span> 根尖刺，每一根尖刺都會對穿過的敵人造成 <span class=\"key_words\">100%</span> <span class=\"key_words\">攻擊</span>傷害","<span class=\"key_words\">衝刺</span>會消耗一點<span class=\"key_words\">連擊點數</span>以發射 <span class=\"improvement\">7</span> 根尖刺，每一根尖刺都會對穿過的敵人造成 <span class=\"key_words\">100%</span> <span class=\"key_words\">攻擊</span>傷害"]},{"id":"955d5775-c2eb-41d7-b6ce-ed49542d44c7","name":"侵略性防禦","tier":1,"icon":"http://dt-live-3.passtechgames.com:8080/heroes/scarlet/Skill_Defense_AOE_On_Trigger.png","descriptions":["觸發<span class=\"key_words\">防禦</span>時，對周圍所有的敵人造成 <span class=\"improvement\">60</span> 傷害","觸發<span class=\"key_words\">防禦</span>時，對周圍所有的敵人造成 <span class=\"improvement\">75</span> 傷害","觸發<span class=\"key_words\">防禦</span>時，對周圍所有的敵人造成 <span class=\"improvement\">90</span> 傷害","觸發<span class=\"key_words\">防禦</span>時，對周圍所有的敵人造成 <span class=\"improvement\">105</span> 傷害"]},{"id":"ded3a3a4-47c8-4975-82e4-02c98f9d9ec4","name":"強烈殺意","tier":1,"icon":"http://dt-live-3.passtechgames.com:8080/heroes/scarlet/Skill_Defense_Combo.png","descriptions":["<span class=\"key_words\">防禦</span>會立刻給予 <span class=\"key_words\">2</span> 點連擊點數，且持續時間延長 <span class=\"improvement\">20%</span> 秒","<span class=\"key_words\">防禦</span>會立刻給予 <span class=\"key_words\">2</span> 點連擊點數，且持續時間延長 <span class=\"improvement\">25%</span> 秒","<span class=\"key_words\">防禦</span>會立刻給予 <span class=\"key_words\">2</span> 點連擊點數，且持續時間延長 <span class=\"improvement\">30%</span> 秒","<span class=\"key_words\">防禦</span>會立刻給予 <span class=\"key_words\">2</span> 點連擊點數，且持續時間延長 <span class=\"improvement\">35%</span> 秒"]},{"id":"722b2956-c079-45d4-9ad9-4c98f53102a9","name":"暗影攻擊","tier":0,"icon":"http://dt-live-3.passtechgames.com:8080/heroes/scarlet/Skill_Defense_Human_Quest.png","descriptions":["<span class=\"key_words\">任務（x30）：</span><span class=\"key_words\">人類防禦</span>期間觸發<span class=\"key_words\">攻擊</span>或<span class=\"key_words\">威能</span>時，每擊中一名敵人獲得 <span class=\"key_words\">+0.5%</span> 暴擊機率\n<span class=\"key_words\">完成</span>：暴擊傷害 <span class=\"improvement\">+20%</span>","<span class=\"key_words\">任務（x30）：</span><span class=\"key_words\">人類防禦</span>期間觸發<span class=\"key_words\">攻擊</span>或<span class=\"key_words\">威能</span>時，每擊中一名敵人獲得 <span class=\"key_words\">+0.5%</span> 暴擊機率\n<span class=\"key_words\">完成</span>：暴擊傷害 <span class=\"improvement\">+25%</span>","<span class=\"key_words\">任務（x30）：</span><span class=\"key_words\">人類防禦</span>期間觸發<span class=\"key_words\">攻擊</span>或<span class=\"key_words\">威能</span>時，每擊中一名敵人獲得 <span class=\"key_words\">+0.5%</span> 暴擊機率\n<span class=\"key_words\">完成</span>：暴擊傷害 <span class=\"improvement\">+30%</span>","<span class=\"key_words\">任務（x30）：</span><span class=\"key_words\">人類防禦</span>期間觸發<span class=\"key_words\">攻擊</span>或<span class=\"key_words\">威能</span>時，每擊中一名敵人獲得 <span class=\"key_words\">+0.5%</span> 暴擊機率\n<span class=\"key_words\">完成</span>：暴擊傷害 <span class=\"improvement\">+35%</span>"]},{"id":"0f2c1ff0-3023-47d7-be66-59bd333df2db","name":"狩獵時刻","tier":1,"icon":"http://dt-live-3.passtechgames.com:8080/heroes/scarlet/Skill_Defensive_Mark.png","descriptions":["<span class=\"key_words\">防禦</span>會對最靠近的敵人施加<span class=\"key_words\">標記</span>，持續 <span class=\"improvement\">4</span> 秒\n<span class=\"key_words\">標記</span>目標受到的傷害 <span class=\"key_words\">+25%</span>，並在死亡後會把此狀態擴散到周圍敵人身上","<span class=\"key_words\">防禦</span>會對最靠近的敵人施加<span class=\"key_words\">標記</span>，持續 <span class=\"improvement\">6</span> 秒\n<span class=\"key_words\">標記</span>目標受到的傷害 <span class=\"key_words\">+25%</span>，並在死亡後會把此狀態擴散到周圍敵人身上","<span class=\"key_words\">防禦</span>會對最靠近的敵人施加<span class=\"key_words\">標記</span>，持續 <span class=\"improvement\">8</span> 秒\n<span class=\"key_words\">標記</span>目標受到的傷害 <span class=\"key_words\">+25%</span>，並在死亡後會把此狀態擴散到周圍敵人身上","<span class=\"key_words\">防禦</span>會對最靠近的敵人施加<span class=\"key_words\">標記</span>，持續 <span class=\"improvement\">10</span> 秒\n<span class=\"key_words\">標記</span>目標受到的傷害 <span class=\"key_words\">+25%</span>，並在死亡後會把此狀態擴散到周圍敵人身上"]},{"id":"c911eb22-0ad1-4463-8a56-6ab190628370","name":"殘暴獸性","tier":1,"icon":"http://dt-live-3.passtechgames.com:8080/heroes/scarlet/Skill_Passive_Combo_Chain.png","descriptions":["每次小紅帽獲得或消耗<span class=\"key_words\">連擊點數</span>後，她會獲得一層殘暴獸性（最高 <span class=\"key_words\">20</span> 層），每層能獲得 <span class=\"improvement\">+1 傷害</span>\n如果沒有獲得新的疊層，殘暴獸性的疊層會在 <span class=\"key_words\">5</span> 秒後消失","每次小紅帽獲得或消耗<span class=\"key_words\">連擊點數</span>後，她會獲得一層殘暴獸性（最高 <span class=\"key_words\">20</span> 層），每層能獲得 <span class=\"improvement\">+1.2 傷害</span>\n如果沒有獲得新的疊層，殘暴獸性的疊層會在 <span class=\"key_words\">5</span> 秒後消失","每次小紅帽獲得或消耗<span class=\"key_words\">連擊點數</span>後，她會獲得一層殘暴獸性（最高 <span class=\"key_words\">20</span> 層），每層能獲得 <span class=\"improvement\">+1.4 傷害</span>\n如果沒有獲得新的疊層，殘暴獸性的疊層會在 <span class=\"key_words\">5</span> 秒後消失","每次小紅帽獲得或消耗<span class=\"key_words\">連擊點數</span>後，她會獲得一層殘暴獸性（最高 <span class=\"key_words\">20</span> 層），每層能獲得 <span class=\"improvement\">+1.6 傷害</span>\n如果沒有獲得新的疊層，殘暴獸性的疊層會在 <span class=\"key_words\">5</span> 秒後消失"]},{"id":"51d7a927-caf3-430c-89b1-92a8227c1b28","name":"腎上腺素","tier":1,"icon":"http://dt-live-3.passtechgames.com:8080/heroes/scarlet/Skill_Passive_Combo_Use_Bonus.png","descriptions":["每次消耗<span class=\"key_words\">連擊點數</span>時，每消耗一點就能：\n<span class=\"key_words\">人類：</span>恢復 <span class=\"improvement\">2.0</span> 生命值\n<span class=\"key_words\">狼人：</span><span class=\"key_words\">攻擊速度</span>提升 <span class=\"improvement\">4%</span>，持續 <span class=\"key_words\">6</span> 秒","每次消耗<span class=\"key_words\">連擊點數</span>時，每消耗一點就能：\n<span class=\"key_words\">人類：</span>恢復 <span class=\"improvement\">2.5</span> 生命值\n<span class=\"key_words\">狼人：</span><span class=\"key_words\">攻擊速度</span>提升 <span class=\"improvement\">5%</span>，持續 <span class=\"key_words\">6</span> 秒","每次消耗<span class=\"key_words\">連擊點數</span>時，每消耗一點就能：\n<span class=\"key_words\">人類：</span>恢復 <span class=\"improvement\">3.0</span> 生命值\n<span class=\"key_words\">狼人：</span><span class=\"key_words\">攻擊速度</span>提升 <span class=\"improvement\">6%</span>，持續 <span class=\"key_words\">6</span> 秒","每次消耗<span class=\"key_words\">連擊點數</span>時，每消耗一點就能：\n<span class=\"key_words\">人類：</span>恢復 <span class=\"improvement\">3.5</span> 生命值\n<span class=\"key_words\">狼人：</span><span class=\"key_words\">攻擊速度</span>提升 <span class=\"improvement\">7%</span>，持續 <span class=\"key_words\">6</span> 秒"]},{"id":"fec4eb57-6c83-43dd-92d1-a683da242208","name":"掏空","tier":1,"icon":"http://dt-live-3.passtechgames.com:8080/heroes/scarlet/Skill_Evisceration.png","descriptions":["<span class=\"key_words\">威能</span>消耗的連擊點數，都會以<span class=\"key_words\">失血</span>的方式造成 8%</span> 點傷害","<span class=\"key_words\">威能</span>消耗的連擊點數，都會以<span class=\"key_words\">失血</span>的方式造成 10%</span> 點傷害","<span class=\"key_words\">威能</span>消耗的連擊點數，都會以<span class=\"key_words\">失血</span>的方式造成 12%</span> 點傷害","<span class=\"key_words\">威能</span>消耗的連擊點數，都會以<span class=\"key_words\">失血</span>的方式造成 14%</span> 點傷害"]},{"id":"c5480062-eb89-4d31-b800-83a0526c9c10","name":"能量","tier":1,"icon":"http://dt-live-3.passtechgames.com:8080/heroes/scarlet/Skill_Power_Extra_Combo_Points.png","descriptions":["最大連擊點數增加 <span class=\"key_words\">2</span>\n每儲存一點連擊點數，<span class=\"key_words\">威能</span>有 <span class=\"improvement\">+4%</span> 暴擊機率","最大連擊點數增加 <span class=\"key_words\">2</span>\n每儲存一點連擊點數，<span class=\"key_words\">威能</span>有 <span class=\"improvement\">+5%</span> 暴擊機率","最大連擊點數增加 <span class=\"key_words\">2</span>\n每儲存一點連擊點數，<span class=\"key_words\">威能</span>有 <span class=\"improvement\">+6%</span> 暴擊機率","最大連擊點數增加 <span class=\"key_words\">2</span>\n每儲存一點連擊點數，<span class=\"key_words\">威能</span>有 <span class=\"improvement\">+7%</span> 暴擊機率"]},{"id":"9db6f6d0-099e-47d9-baa8-9cf4ca64aeec","name":"爆發性猛衝","tier":1,"icon":"http://dt-live-3.passtechgames.com:8080/heroes/scarlet/Skill_Power_Triggers_Special.png","descriptions":["當連擊點數達到 <span class=\"key_words\">3</span> 以上時，<span class=\"key_words\">威能</span>會在使用時觸發<span class=\"key_words\">特技</span>效果，造成普通傷害量的 <span class=\"improvement\">40%</span> 傷害","當連擊點數達到 <span class=\"key_words\">3</span> 以上時，<span class=\"key_words\">威能</span>會在使用時觸發<span class=\"key_words\">特技</span>效果，造成普通傷害量的 <span class=\"improvement\">50%</span> 傷害","當連擊點數達到 <span class=\"key_words\">3</span> 以上時，<span class=\"key_words\">威能</span>會在使用時觸發<span class=\"key_words\">特技</span>效果，造成普通傷害量的 <span class=\"improvement\">60%</span> 傷害","當連擊點數達到 <span class=\"key_words\">3</span> 以上時，<span class=\"key_words\">威能</span>會在使用時觸發<span class=\"key_words\">特技</span>效果，造成普通傷害量的 <span class=\"improvement\">70%</span> 傷害"]},{"id":"146f460f-fc6e-44ba-b30b-e7d60c82b159","name":"吞噬者","tier":0,"icon":"http://dt-live-3.passtechgames.com:8080/heroes/scarlet/Skill_Power_Wolf_Quest.png","descriptions":["<span class=\"key_words\">任務（x20）：</span>每次使用<span class=\"key_words\">狼人威能</span>擊殺敵人，額外獲得 <span class=\"key_words\">+0.5 傷害</span>\n<span class=\"key_words\">完成</span>：使用<span class=\"key_words\">威能</span>擊殺一名敵人（對兩種形態皆有效），有 <span class=\"improvement\">40%</span> 機率不觸發冷卻時間","<span class=\"key_words\">任務（x20）：</span>每次使用<span class=\"key_words\">狼人威能</span>擊殺敵人，額外獲得 <span class=\"key_words\">+0.5 傷害</span>\n<span class=\"key_words\">完成</span>：使用<span class=\"key_words\">威能</span>擊殺一名敵人（對兩種形態皆有效），有 <span class=\"improvement\">60%</span> 機率不觸發冷卻時間","<span class=\"key_words\">任務（x20）：</span>每次使用<span class=\"key_words\">狼人威能</span>擊殺敵人，額外獲得 <span class=\"key_words\">+0.5 傷害</span>\n<span class=\"key_words\">完成</span>：使用<span class=\"key_words\">威能</span>擊殺一名敵人（對兩種形態皆有效），有 <span class=\"improvement\">80%</span> 機率不觸發冷卻時間","<span class=\"key_words\">任務（x20）：</span>每次使用<span class=\"key_words\">狼人威能</span>擊殺敵人，額外獲得 <span class=\"key_words\">+0.5 傷害</span>\n<span class=\"key_words\">完成</span>：使用<span class=\"key_words\">威能</span>擊殺一名敵人（對兩種形態皆有效），有 <span class=\"improvement\">100%</span> 機率不觸發冷卻時間"]},{"id":"dadd41e3-dae1-4288-9312-8dfa820a9894","name":"遠距爆炸","tier":0,"icon":"http://dt-live-3.passtechgames.com:8080/heroes/scarlet/Skill_Special_Can_Hold.png","descriptions":["<span class=\"key_words\">特技</span>現在可瞄準距離較遠的目標，並造成 <span class=\"improvement\">+40%</span> 傷害","<span class=\"key_words\">特技</span>現在可瞄準距離較遠的目標，並造成 <span class=\"improvement\">+50%</span> 傷害","<span class=\"key_words\">特技</span>現在可瞄準距離較遠的目標，並造成 <span class=\"improvement\">+60%</span> 傷害","<span class=\"key_words\">特技</span>現在可瞄準距離較遠的目標，並造成 <span class=\"improvement\">+70%</span> 傷害"]},{"id":"7ac3b1e2-d002-460d-9bbe-7aec640ea6d2","name":"縱火狂","tier":1,"icon":"http://dt-live-3.passtechgames.com:8080/heroes/scarlet/Skill_Special_Ignite.png","descriptions":["<span class=\"key_words\">特技</span>會對所有遭擊中的敵人施加<span class=\"key_words\">燃燒</span>，且獲得 <span class=\"improvement\">+40%</span> 暴擊機率","<span class=\"key_words\">特技</span>會對所有遭擊中的敵人施加<span class=\"key_words\">燃燒</span>，且獲得 <span class=\"improvement\">+50%</span> 暴擊機率","<span class=\"key_words\">特技</span>會對所有遭擊中的敵人施加<span class=\"key_words\">燃燒</span>，且獲得 <span class=\"improvement\">+60%</span> 暴擊機率","<span class=\"key_words\">特技</span>會對所有遭擊中的敵人施加<span class=\"key_words\">燃燒</span>，且獲得 <span class=\"improvement\">+70%</span> 暴擊機率"]},{"id":"a9d69030-50b1-467a-9c39-010b6fb26cba","name":"短芯炸彈","tier":1,"icon":"http://dt-live-3.passtechgames.com:8080/heroes/scarlet/Skill_Special_Quick_Bombs.png","descriptions":["<span class=\"key_words\">人類</span>：<span class=\"key_words\">特技</span>不再對小紅帽造成影響，並且炸彈一落地會立即爆炸\n<span class=\"key_words\">特技</span>在兩種型態中的蓄能速度都加快 <span class=\"improvement\">20%</span>","<span class=\"key_words\">人類</span>：<span class=\"key_words\">特技</span>不再對小紅帽造成影響，並且炸彈一落地會立即爆炸\n<span class=\"key_words\">特技</span>在兩種型態中的蓄能速度都加快 <span class=\"improvement\">25%</span>","<span class=\"key_words\">人類</span>：<span class=\"key_words\">特技</span>不再對小紅帽造成影響，並且炸彈一落地會立即爆炸\n<span class=\"key_words\">特技</span>在兩種型態中的蓄能速度都加快 <span class=\"improvement\">30%</span>","<span class=\"key_words\">人類</span>：<span class=\"key_words\">特技</span>不再對小紅帽造成影響，並且炸彈一落地會立即爆炸\n<span class=\"key_words\">特技</span>在兩種型態中的蓄能速度都加快 <span class=\"improvement\">35%</span>"]},{"id":"14c324a7-1c3d-493f-b1b0-4e8d351484e0","name":"護甲穿透","tier":1,"icon":"http://dt-live-3.passtechgames.com:8080/heroes/scarlet/Skill_Special_Reduce_Armour.png","descriptions":["<span class=\"key_words\">特技</span>對所有遭擊中的敵人施加<span class=\"key_words\">脆弱</span>，持續 <span class=\"improvement\">3</span> 秒","<span class=\"key_words\">特技</span>對所有遭擊中的敵人施加<span class=\"key_words\">脆弱</span>，持續 <span class=\"improvement\">4</span> 秒","<span class=\"key_words\">特技</span>對所有遭擊中的敵人施加<span class=\"key_words\">脆弱</span>，持續 <span class=\"improvement\">5</span> 秒","<span class=\"key_words\">特技</span>對所有遭擊中的敵人施加<span class=\"key_words\">脆弱</span>，持續 <span class=\"improvement\">6</span> 秒"]},{"id":"8db43dee-0068-4a44-890e-c9a36d6d0e14","name":"摧毀","tier":1,"icon":"http://dt-live-3.passtechgames.com:8080/heroes/scarlet/Skill_Special_Use_Combo_Points.png","descriptions":["• <span class=\"key_words\">特技</span>可擊中敵人的距離增加 <span class=\"key_words\">30%</span>\n• <span class=\"key_words\">特技</span>可消耗一個<span class=\"key_words\">連擊點數</span>來造成 <span class=\"improvement\">+40%</span> 的傷害","• <span class=\"key_words\">特技</span>可擊中敵人的距離增加 <span class=\"key_words\">30%</span>\n• <span class=\"key_words\">特技</span>可消耗一個<span class=\"key_words\">連擊點數</span>來造成 <span class=\"improvement\">+50%</span> 的傷害","• <span class=\"key_words\">特技</span>可擊中敵人的距離增加 <span class=\"key_words\">30%</span>\n• <span class=\"key_words\">特技</span>可消耗一個<span class=\"key_words\">連擊點數</span>來造成 <span class=\"improvement\">+60%</span> 的傷害","• <span class=\"key_words\">特技</span>可擊中敵人的距離增加 <span class=\"key_words\">30%</span>\n• <span class=\"key_words\">特技</span>可消耗一個<span class=\"key_words\">連擊點數</span>來造成 <span class=\"improvement\">+70%</span> 的傷害"]},{"id":"37cc5c3b-ea79-47dd-9a64-8331b65fa028","name":"變形者","tier":0,"icon":"http://dt-live-3.passtechgames.com:8080/heroes/scarlet/Skill_Trait_Active.png","descriptions":["• <span class=\"key_words\">特質</span>變為主動技能 (冷卻時間為 <span class=\"improvement\">30</span> 秒)，使用時<span class=\"key_words\">恢復</span>最大生命值的 <span class=\"key_words\">20%</span>\n• 最大生命值降低 <span class=\"degradation\">20%</span>","• <span class=\"key_words\">特質</span>變為主動技能 (冷卻時間為 <span class=\"improvement\">26</span> 秒)，使用時<span class=\"key_words\">恢復</span>最大生命值的 <span class=\"key_words\">20%</span>\n• 最大生命值降低 <span class=\"degradation\">20%</span>","• <span class=\"key_words\">特質</span>變為主動技能 (冷卻時間為 <span class=\"improvement\">22</span> 秒)，使用時<span class=\"key_words\">恢復</span>最大生命值的 <span class=\"key_words\">20%</span>\n• 最大生命值降低 <span class=\"degradation\">20%</span>","• <span class=\"key_words\">特質</span>變為主動技能 (冷卻時間為 <span class=\"improvement\">18</span> 秒)，使用時<span class=\"key_words\">恢復</span>最大生命值的 <span class=\"key_words\">20%</span>\n• 最大生命值降低 <span class=\"degradation\">20%</span>"]},{"id":"40599e6a-9eef-469f-bfe8-70f954c6d3e2","name":"真正本能","tier":1,"icon":"http://dt-live-3.passtechgames.com:8080/heroes/scarlet/Skill_Trait_Better_Forms.png","descriptions":["在<span class=\"key_words\">人類</span>形態時，獲得 <span class=\"improvement\">+10%</span> 移動速度\n在<span class=\"key_words\">狼人</span>形態時，可獲得 <span class=\"improvement\">+20%</span> 最大生命值","在<span class=\"key_words\">人類</span>形態時，獲得 <span class=\"improvement\">+12%</span> 移動速度\n在<span class=\"key_words\">狼人</span>形態時，可獲得 <span class=\"improvement\">+25%</span> 最大生命值","在<span class=\"key_words\">人類</span>形態時，獲得 <span class=\"improvement\">+14%</span> 移動速度\n在<span class=\"key_words\">狼人</span>形態時，可獲得 <span class=\"improvement\">+30%</span> 最大生命值","在<span class=\"key_words\">人類</span>形態時，獲得 <span class=\"improvement\">+16%</span> 移動速度\n在<span class=\"key_words\">狼人</span>形態時，可獲得 <span class=\"improvement\">+35%</span> 最大生命值"]},{"id":"d348c049-0661-4217-86c7-3433919c150f","name":"怒火之噬","tier":3,"icon":"http://dt-live-3.passtechgames.com:8080/heroes/scarlet/Skill_Ultimate_1_Fire.png","descriptions":["<span class=\"key_words\">絕招</span>獲得 <span class=\"key_words\">+30%</span> 範圍，造成 <span class=\"improvement\">+20%</span> 點傷害並對擊中的敵人施加<span class=\"key_words\">燃燒</span>","<span class=\"key_words\">絕招</span>獲得 <span class=\"key_words\">+30%</span> 範圍，造成 <span class=\"improvement\">+25%</span> 點傷害並對擊中的敵人施加<span class=\"key_words\">燃燒</span>","<span class=\"key_words\">絕招</span>獲得 <span class=\"key_words\">+30%</span> 範圍，造成 <span class=\"improvement\">+30%</span> 點傷害並對擊中的敵人施加<span class=\"key_words\">燃燒</span>","<span class=\"key_words\">絕招</span>獲得 <span class=\"key_words\">+30%</span> 範圍，造成 <span class=\"improvement\">+35%</span> 點傷害並對擊中的敵人施加<span class=\"key_words\">燃燒</span>"]},{"id":"05ba3344-80e9-46cb-8f76-72b3f4921706","name":"重新裝填","tier":3,"icon":"http://dt-live-3.passtechgames.com:8080/heroes/scarlet/Skill_Ultimate_1_Reload.png","descriptions":["• 每當<span class=\"key_words\">威能</span>、<span class=\"key_words\">特技</span>或<span class=\"key_words\">防禦</span>使用了 <span class=\"improvement\">16</span> 次時，重置<span class=\"key_words\">絕招</span>的冷卻時間","• 每當<span class=\"key_words\">威能</span>、<span class=\"key_words\">特技</span>或<span class=\"key_words\">防禦</span>使用了 <span class=\"improvement\">14</span> 次時，重置<span class=\"key_words\">絕招</span>的冷卻時間","• 每當<span class=\"key_words\">威能</span>、<span class=\"key_words\">特技</span>或<span class=\"key_words\">防禦</span>使用了 <span class=\"improvement\">12</span> 次時，重置<span class=\"key_words\">絕招</span>的冷卻時間","• 每當<span class=\"key_words\">威能</span>、<span class=\"key_words\">特技</span>或<span class=\"key_words\">防禦</span>使用了 <span class=\"improvement\">10</span> 次時，重置<span class=\"key_words\">絕招</span>的冷卻時間"]},{"id":"9fe1b3ca-5dc1-4b1a-b60c-2deb994c7553","name":"碎骨機","tier":3,"icon":"http://dt-live-3.passtechgames.com:8080/heroes/scarlet/Skill_Ultimate_2_Explosif.png","descriptions":["<span class=\"key_words\">人類</span>：塵灰每秒對身處其中的敵人造成 <span class=\"improvement\">20</span> 點傷害\n<span class=\"key_words\">狼人</span>：吞噬敵人會導致其爆炸，造成 <span class=\"improvement\">50</span> 至 <span class=\"improvement\">150</span> 點區域傷害 (具體效果取決於敵人體型)","<span class=\"key_words\">人類</span>：塵灰每秒對身處其中的敵人造成 <span class=\"improvement\">25</span> 點傷害\n<span class=\"key_words\">狼人</span>：吞噬敵人會導致其爆炸，造成 <span class=\"improvement\">62</span> 至 <span class=\"improvement\">187</span> 點區域傷害 (具體效果取決於敵人體型)","<span class=\"key_words\">人類</span>：塵灰每秒對身處其中的敵人造成 <span class=\"improvement\">30</span> 點傷害\n<span class=\"key_words\">狼人</span>：吞噬敵人會導致其爆炸，造成 <span class=\"improvement\">75</span> 至 <span class=\"improvement\">225</span> 點區域傷害 (具體效果取決於敵人體型)","<span class=\"key_words\">人類</span>：塵灰每秒對身處其中的敵人造成 <span class=\"improvement\">35</span> 點傷害\n<span class=\"key_words\">狼人</span>：吞噬敵人會導致其爆炸，造成 <span class=\"improvement\">87</span> 至 <span class=\"improvement\">262</span> 點區域傷害 (具體效果取決於敵人體型)"]},{"id":"9fcd6781-3b42-4240-bc07-135d68f4a5a3","name":"群狼首領 ","tier":3,"icon":"http://dt-live-3.passtechgames.com:8080/heroes/scarlet/Skill_Ultimate_2_Heal.png","descriptions":["<span class=\"key_words\">人類</span>：灰燼雲每秒為範圍內的所有英雄恢復 <span class=\"improvement\">3</span> 點生命值 \n<span class=\"key_words\">狼人</span>：吞食敵人會根據敵人大小，為周圍英雄施加 <span class=\"improvement\">12</span> 至 <span class=\"improvement\">25</span> 的<span class=\"key_words\">護盾</span>","<span class=\"key_words\">人類</span>：灰燼雲每秒為範圍內的所有英雄恢復 <span class=\"improvement\">4</span> 點生命值 \n<span class=\"key_words\">狼人</span>：吞食敵人會根據敵人大小，為周圍英雄施加 <span class=\"improvement\">13</span> 至 <span class=\"improvement\">27</span> 的<span class=\"key_words\">護盾</span>","<span class=\"key_words\">人類</span>：灰燼雲每秒為範圍內的所有英雄恢復 <span class=\"improvement\">5</span> 點生命值 \n<span class=\"key_words\">狼人</span>：吞食敵人會根據敵人大小，為周圍英雄施加 <span class=\"improvement\">15</span> 至 <span class=\"improvement\">30</span> 的<span class=\"key_words\">護盾</span>","<span class=\"key_words\">人類</span>：灰燼雲每秒為範圍內的所有英雄恢復 <span class=\"improvement\">6</span> 點生命值 \n<span class=\"key_words\">狼人</span>：吞食敵人會根據敵人大小，為周圍英雄施加 <span class=\"improvement\">16</span> 至 <span class=\"improvement\">32</span> 的<span class=\"key_words\">護盾</span>"]},{"id":"f7f256f1-a580-4d54-8ea3-6e1cc8f0e4eb","name":"獵人的紀念品/強勁吼叫","tier":2,"icon":"http://dt-live-3.passtechgames.com:8080/heroes/scarlet/Ability_RED_Human_Ultimate_1_Skill.png","descriptions":["<span class=\"key_words\">人類</span>：使用獵槍射擊，在寬錐形範圍造成傷害（有 <span class=\"key_words\">2</span> 次蓄能）\n<span class=\"key_words\">狼人</span>：在寬錐形範圍造成持續性傷害，持續 <span class=\"key_words\">3</span> 秒"]},{"id":"8c4359c5-eaa1-43da-8da8-79cd444c12d0","name":"奶奶的紀念品/吞下肚","tier":2,"icon":"http://dt-live-3.passtechgames.com:8080/heroes/scarlet/Ability_RED_Human_Ultimate_2_Skill.png","descriptions":["<span class=\"key_words\">人類</span>：產生出灰燼雲，站在遮蔽區域內的英雄進入<span class=\"key_words\">無形</span>狀態\n<span class=\"key_words\">狼人</span>：吃下最接近的非魔王敵人，並將其立刻擊殺"]}]}